With the interactive future laboratory ‘LAB.01‘, DaimlerChrysler made a contribution to the EXPO 2000 in Hanover. The overall project was divided into a mobile science exhibition for young people that went on tour and an appearance at the EXPO 2000 in Hanover. Exhibit stations and experience areas conveyed current and future-relevant technological topics and offered teenagers and children the opportunity to experience science and technology, mobility and future technology interactively. From 1999, LAB.01 toured four German and three European cities – Berlin, Cologne, Hamburg, Dresden, Warsaw, Barcelona and Brussels – in an architecturally striking building. From the European tour to the EXPO 2000 in Hanover, the focus was on learning – independent of corporate products.
The challenge
The focus on the target group of ‘young people’ meant that the communication had to have a specific orientation: it consisted of designing an exhibition that did not emphasise the company‘s products, but instead created an inspiring learning and experience space for the younger generation. The aim was to convey complex technologies and the connection between man and machine in an interactive and understandable way. The content had to be prepared in such a way that it appealed to the interests and culture of young people. The concept also required a high degree of flexibility, as LAB.01 had to function both as a mobile exhibition on the European tour and asa permanent installation at the EXPO.
Our approach
The creation of an interactive and inspiring learning centre that brings young people into contact with technology and science in a creative way and enables them to experience technological developments as part of their personal future, turning them into the designers and decision-makers of tomorrow and motivating them to actively shape the future themselves. In a strategic communication campaign centred around LAB.01, DaimlerChrysler was to be presented as a company that addresses young people with its visions of the future and encourages them to think about future visions themselves. The topic of ‘experiential learning’ was not only to be a benefit for children and young people, but also to be conveyed as a message to the media, and the European tour was to achieve a wide reach in order to bring interactive technology experiences directly to young people.
Skills
Concept, design, realisation